when making the Apple II version of Myst I more or less generated graphs like this by hand based on playing through the game (in order to hook up the data structures for the custom 6502-assembly language engine) I wonder if it would have been easier to automate it like this.
For those, like me, wondering how to play it today. It seems the original studio has released a modernized version available on many platforms (including VR):
Whoops, you're not connected to Mailchimp. You need to enter a valid Mailchimp API key.
Our site uses cookies. Learn more about our use of cookies: cookie policyACCEPTREJECT
Privacy & Cookies Policy
Privacy Overview
This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.
5 Comments
deater
when making the Apple II version of Myst I more or less generated graphs like this by hand based on playing through the game (in order to hook up the data structures for the custom 6502-assembly language engine) I wonder if it would have been easier to automate it like this.
guerrilla
Would even better if it was an interactive graph (with zoom) using the actual scene images somehow.
tantalor
[flagged]
hoten
I made a similar thing but for Silent Hill 2: https://connorjclark.github.io/sh2-graph/
It's much more linear.
source: https://github.com/connorjclark/sh2-graph
anon84873628
For those, like me, wondering how to play it today. It seems the original studio has released a modernized version available on many platforms (including VR):
https://cyan.com/games/myst/
I missed out on Myst in its heyday, but have always wanted to check it out after hearing so many great things.
Curious if any superfans think it would be better experienced as the original in an emulator or similar.