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Sofie: open-source web based system for automating live TV news production by rjmunro

Sofie: open-source web based system for automating live TV news production by rjmunro

Sofie: open-source web based system for automating live TV news production by rjmunro

6 Comments

  • Post Author
    eddyg
    Posted May 9, 2025 at 2:21 pm

    Very cool. You can even control the prompter using a Joycon!

    https://nrkno.github.io/sofie-core/docs/user-guide/features/…

  • Post Author
    tdhz77
    Posted May 9, 2025 at 2:30 pm

    Cool, going to create my ai tv station.

  • Post Author
    stephen_g
    Posted May 9, 2025 at 2:30 pm

    Very cool they decided to build this and release it to the world instead of just buying an extremely expensive commercial system. The backend play out server is CasparCG which is also open-source [1] (they run their own fork, for stability reasons I expect).

    Another similar related automation system (shares some parts and libraries) is SuperConductor [2].

    1. https://github.com/CasparCG/server

    2. https://github.com/SuperFlyTV/SuperConductor

  • Post Author
    chriscjcj
    Posted May 9, 2025 at 3:08 pm

    As a live television newscast director in a major market, I would be very interested to see a feature comparison between this product and its main competitors: Ross OverDrive, Sony ELC, and Grass Valley Ignite.

    Due to the substantial complexity of these automation systems, they tend to have a lot of inertia. But if anything could drive a station group to make a change, the "free" part can be effective.

    I did take a look at the supported hardware (1). I think that's the pain point for many shops. Free open source production software is great, but being forced to choose form hardware products you don't prefer is a pretty tough tradeoff.

    Historically, I suppose that's been one of FOSS' big challenges.

    (1) https://nrkno.github.io/sofie-core/docs/user-guide/supported…

  • Post Author
    fitsumbelay
    Posted May 9, 2025 at 3:11 pm

    meteorjs' an interesting choice …

  • Post Author
    arboles
    Posted May 9, 2025 at 3:36 pm

    Can you write real-time shaders in it?

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