As we outlined in Camera Considerations: Resolution, Bandwidth, & Latency, our final headset will have two Camera Boards (one for each eye) in order for us to implement Simula’s AR Mode.
We recently finished designing our Camera Board, and have just sent it off to our PCB fab. Recall that our Camera Board is the PCB which houses our camera sensor (Sony IMX547). The camera sensor in turn transmits image data to an FPGA for image processing, before the processed image data is ultimately sent to our compute unit and rendered into our VR Desktop.
Here are the final Camera Board board renderings (front & back views):
And here are the layers in