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Show HN: Game Bub – open-source FPGA retro emulation handheld by elipsitz

Show HN: Game Bub – open-source FPGA retro emulation handheld by elipsitz

Show HN: Game Bub – open-source FPGA retro emulation handheld by elipsitz

8 Comments

  • Post Author
    giancarlostoro
    Posted February 12, 2025 at 5:44 pm

    If Nintendo wouldn't sue you for selling these, I'd say shut up and take my money. I do wonder if they'll definitely try to sue? Its really a shame, I never thought I'd see a project like this in my lifetime in all honesty. I would love to have something that lets me just keep playing my physical gameboy games indefinitely, so even if a truck crushes my gameboy, its nice knowing I can always print a new one.

    I would love to see this done with the Super Nintendo.

  • Post Author
    wwwtyro
    Posted February 12, 2025 at 5:56 pm

    I love the idea of open source hardware, but one issue I struggle with is – what happens when one or more components go out of production?

    I suppose one solution is that the maintainers could update their component list (which might involve more than one component because of compatibility issues?). But what if I'm in the middle of purchasing the components only to discover I can't get them all? Maybe the maintainers could sell component kits? That might be a nice way to fund their work. Not sure if that would run into issues with IP laws, though.

  • Post Author
    agg23
    Posted February 12, 2025 at 6:03 pm

    Very nice. I'm always happy to see new FPGA implementations of retro computing hardware. I've wanted to try Chisel, but have never gotten around to it.

  • Post Author
    ConanRus
    Posted February 12, 2025 at 6:42 pm

    Why only GB/GBA? Mister FPGA support lot's of cores which can use the same Screen and controls: NES, SNES, various Sega consoles, C64, MSX etc.

    And any cheap Chinese retro-console of the same sort support even more of them. So from a practical standpoint I don't see any advantage of this (no doubt cool) project.

  • Post Author
    bsimpson
    Posted February 12, 2025 at 6:54 pm

    Designing your own boards and writing the emulator is super impressive! I like the clear case too! :)

    It's a good week for homebrew handhelds. Someone posted a cool one on reddit yesterday built with a Raspberry Pi:

    https://old.reddit.com/r/Handhelds/comments/1in0svx/my_pi_5_…

  • Post Author
    ecshafer
    Posted February 12, 2025 at 6:56 pm

    I don't really know if this is a stupid idea or not, I don't really have hardware experience. But the older systems, say NES, SNES, Genesis etc are pretty simple systems. Patents also have a lifetime. Why aren't we getting recreations of the hardware via a SOC sold that near-perfectly emulates the system? The FPGA projects are as close as I see this happening, but FPGAs are pretty expensive I imagine compared to some 40 year old cpu design and 1kb of ram.

  • Post Author
    ogoffart
    Posted February 12, 2025 at 7:04 pm

    Awesome project! Really cool to see that the UI is built with Rust and Slint, the GUI framework I’m working on. https://github.com/slint-ui/slint

  • Post Author
    sitkack
    Posted February 12, 2025 at 7:24 pm

    What is the total cost for a pcb populated with components? Probably around 60-70 qty 100?

    I appreciate the blog post and the writeup, it might be nice to include it in the repo.

    I have been toying with a similar design, with many of the same choices. Although for the system controller pair, I'd go with RP2350B and ESP32-C61 (I think). It would be nice if there was an optional chip and pad layout to support legacy or classic BT.

    Another option would be to have a USB port and support something like https://www.8bitdo.com/usb-wireless-adapter-2/ to enable legacy controllers.

    It looks like supporting legacy BT while noble, could be a project killing sidequest (if you didn't already have it done!) Another out, would be exposing an SPI connection internally so someone could hack in a controller of their choice.

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