A Rust wrapper around Steam Audio, bringing powerful spatial audio capabilities to the Rust ecosystem.
Steam Audio is a toolkit for spatial audio, developed by Valve. It simulates realistic sound propagation, including effects like directionality, distance attenuation, and reflections.
AudioNimbus provides a safe and ergonomic Rust interface to Steam Audio, enabling developers to integrate immersive spatial audio into their Rust projects. It consists of two crates:
audionimbus
: A high-level, safe wrapper around Steam Audio.audionimbus-sys
: Automatically generated raw bindings to the Steam Audio C API.
AudioNimbus suppor
2 Comments
rendaw
This sounds really cool, although I have no idea how it works (does it involve 3d geometry? pbr textures or something?). Two questions I had: Does steam audio require integration with the steam client? Are there additional licenses?
hideload
Rust deserves some good libraries like these!