
Cinematography of “Andor” by rcarmo
Cinematography of “Andor” by Christophe Nuyens. Courtesy of Lucasfilm/Disney+.
Cinematography of “Andor” by Christophe Nuyens. Courtesy of Lucasfilm/Disney+.
Continuing the ongoing series of interviews with creative artists working on various aspects of movie and TV productions, it is my pleasure to welcome Christophe Nuyens. In this interview, he talks about the transition of this creative field from film to digital, bridging the gap between feature films and episodic productions, learning from different cultures, and what advice he’d give to his younger self. Between all these and more, Christophe dives deep into his work on the second season of “Andor”.
Christophe Nuyens on the set of “Andor”. Courtesy of Lucasfilm/Disney+.
Kirill: Please tell us about yourself and the path that took you to where you are today.
Christophe: I finished a trade school as a general electrician, but I wanted to do something more, and I went to film school. During your first year you can choose between editing, sound and image – which is light and camera. So we had our first workshop, and I had the camera in my hands, and I knew this was it. I really loved the mix of technical and creative.
Kirill: Do you feel that you can teach the technical part, but the artistic part comes from within a person, and if one doesn’t have it, it can’t be learned?
Christophe: No, I think you can teach both. When I was growing up, I didn’t have a lot of cultural influences in my life, at home or at school. It is something that I grew over the years. When I started at the film school, I noticed that I needed to catch up on it. I spent a lot of evenings around that time watching movies with my friends, and it grew on me.
You can cultivate it the same way you cultivate the technical skills. There are also people who are more artistic than technical. Maybe I am more naturally inclined to be better at the technical side, but I grew and worked on my creative side over the years. I really believe you can grow the creative part of your brain.
Kirill: Is there such a thing as universally good art vs universally bad art, or is it all subjective?
Christophe: It’s subjective. There’s so many forms and styles of art. And that is good, because there’s something for everybody. Everything can be art, and people with different taste can find things that they appreciate.
Christophe Nuyens on the set of “Andor”. Courtesy of Lucasfilm/Disney+.
Kirill: Was film still a thing when you were in film school?
Christophe: We did most of our projects on 16mm, either Bolex or Arriflex SR2. We did a few things on video, but it was really basic at the time. I remember those assignments to film something and edit it ourselves, and it was a nightmare. The computers were slow, the Video cards didn’t work, the software was basic. It’s incredible to see how all of that progressed since then. These days I teach at that same school, and the difference is night and day. They can edit it in DaVinci, they can grade it, and it’s so accessible. Sometimes I’m a bit jealous to see that [laughs].
Kirill: How was the transition from film to digital for you after you finished the film school?
Christophe: When I graduated, most of the productions were still on film. I was exposed to both mediums, and I’m happy about it. I know how to light for film. I still have an analog still camera, and I use it a lot.
But at the same time, I’m so happy that the digital revolution happened. It’s a bigger toolbox for your creativity, especially for night scenes. It’s much easier to light something natural, and to do something with less. I started my career in Belgium, and it’s a smaller market with smaller budgets for TV shows and films – but you still want to make good things. I did a TV show called “Cordon” about 10 years ago. It was an ambitious project for its small budget, and that project started my international career. I don’t think it would have been possible to make that project on film. We had a lot of night scenes on it, and it’s so much different to light a night scene on a digital camera.
Cinematography of “Andor” by Christophe Nuyens. Courtesy of Lucasfilm/Disney+.
Kirill: There’s a lot of ongoing technological advances in the field, from lights to lenses to sensors. Is it hard to stay up to date on all the latest developments?
Christophe: Not for me, because that’s my technical side that I’m interested in. I follow everything, and if there’s something new, I want to test it. But at the same time, I’m a fan of old glass. I like to dig into old equipment and to test new equipment.
Right now there’s a lot of interesting things happening with lights. Camera sensors are getting bigger and we’re getting more pixels, but I don’t think it matters that much. And the camera sensibility has been at a good level for a while now. The latest breakthroughs are all in the LED light space. I used a lot of LED lights on “Andor”. All the lights are RGBW (red, green, blue, white), and you can choose any color you want. There’s someone next to you controlling those lights on their iPad, and you’re almost painting the scene with these controllable lights. You can control the color of each one, you can control the intensity of each one, and you can do it all in real time.
When I graduated, it was all with gel filters, tungsten lights and HMIs. Those lights were shifting their color as they aged, and it was a more time consuming process to tweak the colors. Now you have such fine grained control over LEDs, and it’s the biggest positive change for me in the last few years. Sometimes I still use tungsten lights, but my first preference is LED.
Cinematography of “Andor” by Christophe Nuyens. Courtesy of Lucasfilm/Disney+.
Kirill: Is there anything today that is a big gap on the technology side?
Christophe: Right now everything is going wireless. Video is wireless. Lights are wireless. Sound is wireless. It’s all good, but there’s a lot of congestion on sets with all those things combined. Sometimes those nice tools don’t work because there’s too much technology on set [laughs]. That’s my only complaint.
Kirill: Getting closer to “Andor”, you’ve spent around 15 years now working on various episodic productions. How do you see audience expectations and production ambitions evolving over that period of time? I look back at how it was in the ’90s, where we had the feature world and the TV world, and there was an almost unbridgeable gap between the two. And now in 2025 that gap is pretty much gone
14 Comments
sandworm101
>> But at the same time, I’m so happy that the digital revolution happened. It’s a bigger toolbox for your creativity, especially for night scenes. It’s much easier to light something natural, and to do something with less.
No. This is why everything is so dark. With film, cinematographers had to hedge their bets. They could not risk a scene being too dark, something they would not be sure of until the film was developed. Today, digital tech means they can see the results live on monitor screens. So they can cut the lights and make everything super dark without worry. Forget "natural". There is nothing natural about watching a screen in the dark where your eyes cannot properly adjust as they would in the real world. Also, I want to watch TV in my kitchen without having to douse every light in the house.
meowface
The cinematography, editing, writing, and overall feel of this show far exceed any Star Wars movie I've seen. I had long since written off the Star Wars franchise as a shameless cash grab since the original movies but they proved they could do something cool with it.
I'd definitely watch a new movie if it were handled by the same team that made Andor. Prequel, sequel, side story, or re-telling of the originals.
sgt
Andor is a masterpiece. I recommend everyone to see it. Season 1 is probably the best, but season 2 just continues the brilliance. Unfortunately there won't be a season 3 though – they're making a final movie.
nicoburns
If you haven't watched Andor and you are at all open to sci-fi then I would urge you to consider giving a go. The writing, acting, and cinematography are all excellent, and IMO it is a very strong contender for the best TV show released in the last few years.
worldsayshi
I especially like all the retro control panels! I wish I could find a montage of all the instrument, button and control panels of Andor.
chiph
What has impressed me is that in all the Imperial scenes – they have a lot of polished surfaces (floor, control panels, etc) and you never see a reflection of crew or film equipment. I'm sure most of this is the result of good planning before filming but also the amount of effort put in post-production to remove any it.
As a physical media guy, I'm happy that Disney decided to release season 1 on 4k UHD. And I hope to buy season 2 when it hits the shelves.
buyucu
Andor is absolutely amazing. After the shameless cash-grab attempt that was the Sequel Trilogy, Andor feels like a breath of fresh air.
Denise Gough and Elizabeth Dulau are particularly good.
IshKebab
I thought it was great except for that one scene where they're eating in the wheat fields… It's just so weirdly obvious that it's a set and you can really clearly see where the set ends and the green screens start. Dunno why.
captainbland
The main thing that impressed me about Andor is how they managed to make the Stormtroopers seem like a genuinely intimidating force rather than just a rabble of goons in costumes. It goes to show how much they elevated the believability of Star Wars in Andor.
tecoholic
Everyone seem like to be discussing the show and none the article.
For someone who hadn’t watched the show, the article is a pain to read. The images are thrown in randomly, there is no relationship between the text and the images. Every images is pointlessly labelled “Cinematography of “Andor” by Christophe Nuyens”. The interview seems to have covered things in detail, like going into specific scenes and sets, and lens.. etc., but the accompanying images are utterly useless in showing any of that to the reader.
I gave up after a while.
kriro
I think Andor is a bit over hyped in this threat. I absolutely love it (especially the Imperial side of things) but saying it is better than the original movies is a bit too much. If you take into account the time and technical possibilities it's not even close. And the original movies have more memorable things overall. I mean the two villains alone are all time greats. The music is also better (imo).
But most importantly, I think Andor is less strong without the original movies. The looming threat and the Mothma high-society scenes become a lot less powerful. Same for the insights into the Imperial machine. And even the meaning of the Rebellion itself. I'd argue while technically great, well written etc. without the SW backdrop the storytelling suffers quite a bit.
t0bia_s
First session really impressed me. After all Disney Star Wars casual garbage shows, this one get my attention. Creators finally do not consider audience as dumb consumers.
Second season is great, but I still appreciate first more. S01E09 has one of the best space battles I ever saw in sci-fi. Ever.
iainmerrick
To address this interview specifically, rather than just gushing about how great Andor is–
One point Nuyens makes in a few different ways is that they used a variety of tools and techniques at every stage. People often have simplistic, extreme viewpoints like "modern CGI can do anything" or "CGI looks fake and weightless, practical effects are better". But here's somebody with a big part in making a fantastic-looking show, who very explicitly embraces multiple approaches. Massive real sets with CGI enhancements; sometimes green screens, sometimes old-fashioned backdrop paintings, sometimes LED screens. It sounds like close collaboration between teams in different areas was key, like the VFX team working with the production designer from the start. "Some shots started VFX and then became sets."
It sounds like a big success for an artisanal approach, where every element is a bespoke construction by cross-functional experts, versus a modular approach where each team has a position in the workflow with well-defined inputs and outputs.
But maybe it's not worth the time and money, and the "worse is better" approach wins out? I hope not, or least I hope we get more shows aspiring to be as good as this.
On a smaller scale, interesting to hear how much equipment on a high-end film set is now wireless. That must be a massive change from just a few years ago, where you'd have had massive cables snaking everywhere.
poisonborz
Andor is a huge middle finger for everything that came after the original trilogy. It manages to be menacing and showing a convincing rebellion against realistic fascism – relying heavily on the tones of the old films – without any of the dumb Jedi magic, light sabers andd mystic blabble.