Who would you pick to win in a head-to-head competition — a state-of-the-art AI agent or a mouse? Isaac Kauvar, a Wu Tsai Neurosciences Institute interdisciplinary postdoctoral scholar, and Chris Doyle, a machine learning researcher at Stanford, decided to pit them against each other to find out. Working in the lab of Nick Haber, an assistant professor in the Stanford Graduate School of Education, Kauvar and Doyle designed a simple task based on their longtime interest in a skill set that animals naturally excel at: exploring and adapting to their surroundings.
Kauvar put a mouse in a small empty box and similarly put a simulated AI agent in an empty 3D virtual arena. Then, he placed a red ball in both environments. Kauvar measured to see which would be the quicker to explore the new object.
The test showed that the mouse quickly approached the ball and repeatedly interacted with it over the next several minutes. But the AI agent didn’t seem to notice it. “That wasn’t expected,” said Kauvar. “Already, we were realizing that even with a state-of-the-art algorithm, there were gaps in performance.”
The scholars pondered: Could they use such seemingly simple animal behaviors as inspiration to improve AI systems?
That question catalyzed Kauvar, Doyle, graduate student Linqi Zhou, and Haber to design a new training method called curious replay, which programs AI agents to self-reflect about the most novel and interesting things they recently encountered. Adding curious replay was all that was needed for the AI agent to approach and engage with the red ball much faster. Plus, it dramatically improved performance on a game based on Minecraft, called Crafter. The results of this project, currently published on preprint service arXiv, will be presented at the International Conference on Machine Learning on July 25.
Learning Through Curiosity
It may seem like curiosity offers only intellectual benefits, but it’s crucial to our survival, both in avoiding dangerous situations and finding necessities like food and shelter. That red ball in the experiment could be leaking a deadly poison or covering a nourishing meal, and it wo