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Get it: TinyGL-0.4.1.tar.gz
Introduction
TinyGL is intended to be a very small implementation of a subset of OpenGL
* for embedded systems or games. It is a software only implementation.
Only the main OpenGL calls are implemented.
The main strength of TinyGL is that it is fast and simple because
it does not have to be completely compatible with OpenGL. In
particular, the texture mapping and the geometrical transformations
are very fast. TinyGL is a lot faster than Mesa or the software
Solaris OpenWin OpenGL implementation for
the VReng Virtual
Reality engine
for example.
The main features of TinyGL are:
-
Header compatible with OpenGL (the headers are adapted from the very good
Mesa by Brian
Paul et al.) -
Zlib-like licence for easy integration in commercial designs (read the
LICENCE file). - Subset of GLX for easy testing with X Window.
- GLX like API (NGLX) to use i